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	<title>Chris Sparshott &#187; 3d internet</title>
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	<link>http://www.chrissparshott.com</link>
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		<title>Sametime 3D Virtual Worlds in OpenSim</title>
		<link>http://www.chrissparshott.com/2009/03/04/sametime-3d-delivers-a-virtual-world-climax/</link>
		<comments>http://www.chrissparshott.com/2009/03/04/sametime-3d-delivers-a-virtual-world-climax/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 00:43:00 +0000</pubDate>
		<dc:creator>Chris Sparshott</dc:creator>
				<category><![CDATA[3D Collaboration]]></category>
		<category><![CDATA[3D Internet]]></category>
		<category><![CDATA[Communities]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Instant Messaging]]></category>
		<category><![CDATA[Lotus]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Training]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[second Life]]></category>
		<category><![CDATA[3d internet]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[opensim]]></category>
		<category><![CDATA[sametime 3d]]></category>

		<guid isPermaLink="false">http://www.chrissparshott.com/?p=771</guid>
		<description><![CDATA[This week I had a call with Karen Keeter and a potential pilot contributor here in New Zealand for Sametime 3D.  It was a very interesting conversation and great to hear Karen talk about what is currently delivered in Sametime 3D. Sametime 3D         View more presentations from Chris Sparshott. (tags: lotus sametime) Business applications [...]]]></description>
			<content:encoded><![CDATA[<p>This week I had a call with <a href="http://www.linkedin.com/pub/0/719/39a">Karen Keeter</a> and a potential pilot contributor here in New Zealand for <a href="http://www-03.ibm.com/press/us/en/pressrelease/26837.wss">Sametime 3D</a>.  It was a very interesting conversation and great to hear Karen talk about what is currently delivered in <a href="http://thinkbalm.com/2009/01/23/ibm-lotus-approach-to-immersive-internet-partnering-and-professional-services/">Sametime 3D</a>.</p>
<div id="__ss_1102434" style="width: 425px; text-align: left;"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" title="Sametime 3D" href="http://www.slideshare.net/sparkbouy/sametime-3d?type=powerpoint">Sametime 3D</a><object width="425" height="355" data="http://static.slideshare.net/swf/ssplayer2.swf?doc=sametime3dpilotsdeck02-2009-090304170836-phpapp01&amp;stripped_title=sametime-3d" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slideshare.net/swf/ssplayer2.swf?doc=sametime3dpilotsdeck02-2009-090304170836-phpapp01&amp;stripped_title=sametime-3d" /><param name="allowfullscreen" value="true" /></object>        </p>
<div style="font-size: 11px; font-family: tahoma,arial; height: 26px; padding-top: 2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/sparkbouy">Chris Sparshott</a>. (tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/lotus">lotus</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/sametime">sametime</a>)</div>
</div>
<h2>Business applications with virtual environments</h2>
<p>IBM sells instant messaging and web conferencing tools under the Lotus Sametime brand.  IBM has in the region of 100Million corporate users of these tools with new features being delivered year on year.  The 3D or virtual world component is delivered to Lotus Sametime via an IBM Research plug-in.</p>
<p>When a group of users are collaborating using <a href="http://www-01.ibm.com/software/lotus/sametime/">instant messaging</a> and <a href="http://www-01.ibm.com/software/lotus/sametime/">team chat</a> via the Lotus Sametime product we can initiate a virtual collaboration space.  The virtual space comes in three pre-built flavours:</p>
<ol>
<li>Collaboration space</li>
<li>Open air theatre</li>
<li>Boardroom, </li>
</ol>
<p>For many virtual world users recreating the real world in the virtual world is pointless but for many folk in the corporate world to hold a meeting in anything other than a board room is just playing!  These attitudes may change over time but for now the board room is important.</p>
<p>The virtual world spaces are designed using the OpenSim 3D construct and is deployed behind a companies firewall.  This allows oranisations to have private and secure meetings something that is not possible in SecondLife.  Privacy and security feature highly for potential virtual world customers so this point is addressed.</p>
<p>There are a couple of modes of usage for these virtual world spaces:</p>
<h3>1. Reuseable meeting spaces</h3>
<p>Replicate the usage of a conference room in a real-world context.  Schedule a meeting room for a given date and time with presenting and communication tools.  When the meeting is finished there would be no trace that your sepcific meeting had taken place.</p>
<h3>2. Project meeting Space</h3>
<p>Set up a war-room to  bring teams together on an on-going basis that the participants can dip in and out of depending upon the activities.  in this case the space would be private so access would be restricted to the project team only.  This mean that  the state of the space would persist over the life of the project.</p>
<h3>3D Collaboration Tools</h3>
<p>To facilitate collaboration in these spaces some tools needed to be developed in the same way we have whiteboards and presentation facilities in the real world.  The value of a virtual world collaboration space is that we can perform similar activities to those in the real-world but we don;t have to be physically in the same place &#8211; the immersive qualities of a virtual world enhance the collaborative experience.</p>
<p>Our conversations with customers was that an immersive space on its own does not give enough value above conference calls, and <a href="www.unyte.net/">web conferences</a> hence the reason to develop in-world collaborative tools.</p>
<p>Here are the collaborative stages:</p>
<ol>
<li>A group chat is underway</li>
<li>Via the plugin selct the type of space</li>
<li>The system uploads the space and ensures that particiapnts authenticate if privacy is required</li>
<li>VoIp can be used and Spacial Voice in an OpenSim region is on the cards.  Spacial voice adds some &#8220;realness&#8221; to conversations.  When an avatar on my left speaks i am aware that the sound is going from the left.</li>
<li>When you enter the space you see a sign in board and who is in the space.  The collaboraiton space includes two presentation screens with video streaming on the list of deliverables.  Within this space is the collaboraiton board.  This allows participants to add a &#8220;sticky&#8221; to the board from a dispenser and then put the idea on a board that everyone can see and interact with. Participants can also vote on the relevance or importance of that idea using a simple red dot system, 7 dots = 7 &#8220;yes&#8221; votes </li>
<li>A mechanism is provided to export the content of the stickies to a document if needed.</li>
<li>For project sticky boards a planning board can be created that allows participants to roughly plan actions to a time frame.</li>
</ol>
<p>Here is a Youtube video providing an overview of the solution.</p>
<p> <object width="425" height="344" data="http://www.youtube.com/v/QzuiEzTah5w&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/QzuiEzTah5w&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object><br />
 </p>
<h3>User Tools</h3>
<p>New virtual world users have real problems with camera control this is why most of the rooms have seats to allow an anchor point to make camera use easier.  When you sit down you get a prompt if you want to use your camera, basic instructions are also given at that time. e.g. you need to use page up and page down to move the camera.</p>
<p>Avatar lothing is supplied along with basics usage instructions on how to get people to interact.</p>
<h3>Architecture</h3>
<p>Sametime 8.0.1 is used which relies on an underlying <a href="http://www-01.ibm.com/software/lotus/products/domino/">Domino</a> runtime to provide instant mesaaging, group chat, presence awareness and VoIP capabilities.</p>
<p>Rezzme is an authentication module connected to the corporate directory.  This is really important in the corporate context.  When the avatar (you) think you are speaking to John Smith from the Finance team you have to be sure that you are talking to John &#8211; there has to be trust for this system to work.</p>
<p><a href="http://secondlife.com/">SecondLife</a> <a href="http://secondlife.com/support/downloads.php">viewer</a> is used as the client component.</p>
<p>Sametime group instant messaging chat is reflected in the virtual collaboration space and in the real world via a bridge between the two environments.</p>
<p><a href="http://en.wikipedia.org/wiki/OpenDocument">Open Document Format</a> docs and the proprietry Microsoft document formats are supported and can be displayed within the OpenSim environment.</p>
<p>A repository is provided to ensure stateful components are maintained.</p>
<h3>CNBS (news network) explain 3D Collaboration</h3>
<p>CBS had an interview with Karen Keeter the leader of the Sametime 3D project.  Its an interesting piece and provides a good high level explanation of the business problems Sametime 3D is trying to solve.</p>
<p><object width="400" height="380" data="http://plus.cnbc.com/rssvideosearch/action/player/id/1047748741/code/cnbcplayershare" type="application/x-shockwave-flash"><param name="name" value="cnbcplayer" /><param name="bgcolor" value="#000000" /><param name="src" value="http://plus.cnbc.com/rssvideosearch/action/player/id/1047748741/code/cnbcplayershare" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="quality" value="best" /></object><br />
 </p>
<h3>Final Comment</h3>
<p>This pilot is exploring the business requirements for the <a href="http://www.chrissparshott.com/2009/02/3d-collaboration-is-a-fad/">usage</a> of Virtual Worlds and there has been a fair bit of thought on this.  There is more work to do and I ask all interested parties to contact Karen or me if you are in New Zealand / Australia.  A brochure can be downloaded <a href="http://www.chrissparshott.com/wp-content/uploads/Sametime_and_OpenSim.pdf">here</a>.</p>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>3D Collaboration is a Fad?</title>
		<link>http://www.chrissparshott.com/2009/02/03/3d-collaboration-is-a-fad/</link>
		<comments>http://www.chrissparshott.com/2009/02/03/3d-collaboration-is-a-fad/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 12:24:04 +0000</pubDate>
		<dc:creator>Chris Sparshott</dc:creator>
				<category><![CDATA[3D Collaboration]]></category>
		<category><![CDATA[3D Internet]]></category>
		<category><![CDATA[Communities]]></category>
		<category><![CDATA[Document Management]]></category>
		<category><![CDATA[Enterprise 2.0]]></category>
		<category><![CDATA[Portals]]></category>
		<category><![CDATA[second Life]]></category>
		<category><![CDATA[3d internet]]></category>
		<category><![CDATA[opensim]]></category>
		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://www.chrissparshott.com/?p=524</guid>
		<description><![CDATA[A comment from Andrei Kouvchinnikov sparked a few thoughts about the nature of 3D collaborative solutions.  The new Sametime 3D solution as defined in the flyer talks about some of the 3D collaboration capabilities that will be delivered.  These include but are not limited to: group instant messaging and voice chat three meeting space templates Upload [...]]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://www.chrissparshott.com/2009/01/instant-messaging-is-dead/#comments">comment</a> from <a class="openid_link url" rel="external nofollow" href="http://dominounlimited.blogspot.com/">Andrei Kouvchinnikov </a>sparked a few thoughts about the nature of 3D collaborative solutions.  The new Sametime 3D solution as defined in the <a href="http://www.chrissparshott.com/wp-content/uploads/Sametime_and_OpenSim.pdf">flyer </a>talks about some of the 3D collaboration capabilities that will be delivered.  These include but are not limited to:</p>
<ul>
<li>group <a href="http://en.wikipedia.org/wiki/Instant_messaging">instant messaging</a> and <a href="http://en.wikipedia.org/wiki/Voice_chat">voice chat </a></li>
<li>three <a href="http://www.businessweek.com/technology/content/apr2007/tc20070416_445840.htm?chan=technology_special+report+--+virtual+life_virtual+life">meeting space</a> templates</li>
<li>Upload and share files for presentations, product strategy, discussion</li>
<li>Seating area with presentation viewers</li>
<li>Tools to enhance brian storming</li>
</ul>
<p>A <a href="http://www.kolabora.com/news/2004/11/17/virtual_3d_collaboration_spaces_strike.htm">3D Collaborative</a> space is essentially another version of the telephony or <a href="http://www.conferencebridges.com/">conference bridge</a>.  You know the deal, your organisation gives you a telephone number and pin number and you can set up a call instantly and invite colleagues, customers and business partners to a shared voice chat at the drop of a hat.</p>
<p>Very useful.</p>
<p>Instant messaging and <a href="http://voipusers.org.nz/wiki/Main_Page">Voi</a>p through the desktop has the same sort of requirements.  I can instant message whoever I want at any time (assuming they are available).  If we look at corporate instant messaging tools such as <a href="http://dvirreznik.blogspot.com/2008/11/us-troops-are-chatting-with-lotus.html">Lotus Sametime</a> and<a href="http://www.coolmessenger.biz/?_kk=b334ce21-947e-4ac9-9ecc-00ce152e7460&amp;_kt=1500549232&amp;gclid=CJ2lt6qXv5gCFY0wpAodGnHxZw"> CoolMessenger</a> these tools allow users to have group instant messaging chat &#8220;rooms&#8221;.  So, instant messaging is on par with the conference bridge because I can use my voice to collaborate.</p>
<p>If we look at the development of instant messgaing <a href="http://my.advisor.com/doc/19343">solutions</a> then we see that we can start to initiaite an instant messaging chat session irrespective of the application you are using at that time.  This applies to desktop apps, OpenOffice, Symphony, MS Office, Goggle Docs, but it also includes <a href="http://www.iminstant.com/iminstant/iminstant.nsf/d6plinks/CTYR-7E7LQF">websites</a>, <a href="http://www.carestreamhealth.com/publicIndex.aspx?LangType=1033&amp;">health</a> applications etc.   Should we assume that any 3D collaboration solution will deliver the same capabilities?  This would mean that I would be able to intiate a 3D collaboration session at any time from any device and  application.</p>
<p>The question arises, how will 3D collaboration virtual rooms differ from instant messaging chat rooms with VoIP and web conferencing?  When we use the instant messaging tools we may start with an instant messaging chat session.  We may then realise that we need to involve more people so we invite others and we intiate a group chat session. We may want to stop typing and actually speak to each other so we use VOIP (Voice) and finally we might add web conferencing capabilities where we need to share and interact with documents.</p>
<p>In summary a simple instant messaing escalation path is:</p>
<ol>
<li>one to one instant messaging chat session (we may use a webcam)</li>
<li>group instant messaging chat room</li>
<li>instant messaging moves into VoIP</li>
<li>full blown web conference with application sharing capabilities</li>
</ol>
<p>When should we dip into 3D collaboration?  At which point is it appropriate to use your avatar?  I don&#8217;t claim to know the answers but for or each of the questions above lets see is we can identitfy the value of 3D collaboration.</p>
<p><strong>1. one to one instant messaging chat session Vs 3D Collaboration</strong></p>
<p>I want to talk directly with someone so I start a 3D chat &#8211; I see my colleagues avatar in an application window on my desktop and we chat using Instant messaging or we chat using voip.</p>
<p><strong>Benefits of 3D Collaboration:</strong></p>
<ul>
<li>I get a good visual of my colleague</li>
<li>Assuming they employ gestures I get a better sense of their thoughts and feelings</li>
<li>If we use voice to communicate in the 3D environment then we are free to control our avatar and enjoy a more immersive experience.</li>
</ul>
<p><strong>Costs of 3D Collaboration:</strong></p>
<ul>
<li>time to start a 3D collaborative environment</li>
<li>if we are using instant messaging and then spending time controlling our avatar we may not be looking at the screen so miss some of the gestures</li>
<li>for a 15 second communication instant messaging should be used. However, if 3D collaboration becomes the defacto we may be actually wasting time using a 3D interface rather than a plain text interface.</li>
</ul>
<p><strong>My Comment #1</strong></p>
<blockquote><p>#1</p>
<p>I thnk companies are betting (see my post on <a href="http://www.chrissparshott.com/2009/01/web-strategy-and-prediction-markets/">Prediction Markets</a>) that the defacto interface over the next 5-7 years will be via a virtual world 3D collaborative interface.   There is an asusmption that using 3D tools will become second nature or that this obsticle  to using them will be overcome so that it ceases to be a problem.  I hesitate to use the phrase virtual reality but the idea that my mouse is able to provide feedback to me, warm / cold and smooth / rough may help us with removing the barrier for using these new tools for the masses.</p></blockquote>
<p><strong>2. group instant messaging chat room Vs 3D Collaboration</strong></p>
<p><strong>Benefits of 3D Collaboration:</strong></p>
<ul>
<li>We get a better sense of the groups dynamics</li>
<li>We are able to use tools such as brain storming board to guide the conversation</li>
<li>We can use more visuals, presentations and 3d objects to assist us in our explanations and discussions</li>
</ul>
<p><strong>Costs of 3D Collaboration:</strong></p>
<ul>
<li>The overhead for people to use the tools effectively so that they are not a burden on the conversation.</li>
<li>At the point a 3D image is displayed to the group participants but the communication medium is instant messaging &#8211; potentially too much for the user to manage &#8211; keyboard (typing) and Avatar (movement &amp; gestures)</li>
</ul>
<p><strong>My comment #2</strong></p>
<blockquote><p>#2</p>
<p>The move to 3D collaboration is a going to be a big change.  Once organisations move over to 3D Collaboration there may be a desire for all information to be delivered through that medium.  The user experience is a quantum leap above the one delivered through a well designed web portal.   3d Collaboration is a distruptive technology for all desktop applications.  I would expect all SaaS applicationproviders to start to look at how they can deliver their products / tools via a 3D medium.</p></blockquote>
<p><strong>3. instant messaging moves into VoIP through the desktop Vs 3 D Collaboration</strong></p>
<p><strong>Benefits of 3D Collaboration:</strong></p>
<ul>
<li>Participants are free to control their avatar and use other virtual world related tools e.g. search, camera, scripts, collaboration room controls</li>
<li>Delivers an imersive experience which may improve the level of collaboration and communication (engagement)</li>
</ul>
<p><strong>Costs of 3D Collaboration:</strong></p>
<ul>
<li>May be difficult to multitask while engaged in a 3D collaborative meeting.  During group chat sessions or telephone calls individulas are free to interact with email, web pages etc, while this is possible within the 3D client there is a need to use gestures.  (#3)</li>
<li>Not enough automated 3D status settings that are universally accepted</li>
</ul>
<p><strong>My Comment #3</strong></p>
<blockquote><p>#3</p>
<p>3D collaboration rooms need to redefine an individuals status.  Instant messaging status messages are typically</p>
<ol>
<li>I am away,</li>
<li>I am available,</li>
<li>In a meeting</li>
<li>Do not disturb.</li>
</ol>
<p>Some automation is possible within Instant Messaging tools e.g the status message changes to &#8220;In a meeting&#8221; when the user is on the phone and the staus changes to &#8220;I am Away&#8221; if the keyboard hasn&#8217;t been touched for a set time period tpically ten minutes.  Lets have a quick look at defining the 3D Collaboration equivilant of status messages</p>
<ul>
<li>I am <em>away</em> = the avatar is stationary in a prone position (hunched forward in Second Life&#8217;s case)</li>
<li>I am <em>available</em> = the avatar is nodding its head and making appropriate (automatic) hand gestures</li>
<li>In a <em>meeting</em> = The avatar has a visual effect effect e.g. swirling on the clothes the avater is wearing</li>
<li>Do not <em>disturb</em> = The avatar is red</li>
</ul>
<p>If we are in a corprate and immersive environemnt we may want settings for</p>
<ul>
<li>&#8220;The Avatar is looking at email&#8221;</li>
<li>&#8220;The Avatar is surfing the Web&#8221;</li>
<li>&#8220;The Avatar is discussing with anothor Avatar in the meeting / outside the meeting&#8221; e.g. backchat in Sametime Unyte sessions</li>
<li>&#8220;The Avatar is onthe phone&#8221;</li>
</ul>
<p>We could define many more, the point is that these status changes will need to be somewhat automatic.</p></blockquote>
<p><strong>4. full blown web conference with application sharing capabilities Vs 3 D Collaboration</strong></p>
<p><strong>Benefits of 3D Collaboration:</strong></p>
<ul>
<li>Once we are within the 3D construct and we have access to the approriate tools e.g. slideshow, doc sharing, voip, application sharing etc the experience becomes more immersive than the exisitng one delivered by Sametime Unyte and Webex. (#4)</li>
<li>All the tools required during this form of collaboration are avaialble from a single point of access</li>
</ul>
<p><strong>Costs of 3D Collaboration:</strong></p>
<ul>
<li>Struggling to think of some good costs&#8230;other than Cost ($), ability and comfort to use tools,</li>
</ul>
<p><strong>Comment #4</strong></p>
<blockquote><p>#4</p>
<p>What is the value of &#8220;immersive&#8221;.  I have used immersive a few times in this post but without any clear definition of the &#8220;value&#8221;.  I don&#8217;t have any research to support the following statements but it would seem that if I have voice, sound and a rich and simulating 3D image that I am interacting with then I become immersed in the reality that is being presented to me.  This is true for computer games e.g. Grand Theft Auto and it is / will be true for 3D collaboration.  When I say immersive I am actually meaning &#8220;engaged&#8221;.  The users of 3D collaborative spaces are more engaged and focused on the material that is presented to them if we compare with the standard instant messaging, group chat and web conferencing software that is universally available today.</p></blockquote>
<p><strong>Summary</strong></p>
<p>I went through the analysis above to try and work out when we should use 3D collaboration tools for collaboration.  There is value in using it all the time and there is value in using it for a subset of activities e.g. teaching, team discussion, sharing, presentations.</p>
<p>I believe that 3D collaboration has the potential to be the de-facto manner in which we (humanity) interact with information, content and each other.   Whether this actually happens depends on many variables but the increasing uncertainty in the economies of the world drives a desire to reduce travel and training and costs. This may be the lever that pushes 3D collaboration more into the fore otherwise 3D collaboration will be used for niche activities and may well be described as a fad.</p>
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		<item>
		<title>LiveWorld</title>
		<link>http://www.chrissparshott.com/2008/11/02/liveworld/</link>
		<comments>http://www.chrissparshott.com/2008/11/02/liveworld/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 01:50:00 +0000</pubDate>
		<dc:creator>Chris Sparshott</dc:creator>
				<category><![CDATA[3D Internet]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[3d internet]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[liveworld]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.chrissparshott.com/?p=73</guid>
		<description><![CDATA[While trying to decide whether to start up a corporate blogging service for New Zealand based businesses I stumbled upon LiveWorld's solutions.

"Community Center 2.0 is LiveWorld’s enterprise-scale social network and community platform. It brings together community applications, management tools and systems infrastructure to deliver the best mix of user features, administration, management, reporting and scalability—all flexible enough to tailor to your community requirements. Community Center offers the strongest loyalty marketing, support community and engagement network solution on the market."

Sounds like a load of the usual marketing guff but the list of customers is impressive and the interview with the CEO below sparks interest. The CEO talks about Generation C for Community connected those born after 1978....interesting but it isn't really inclusive enough. The new generation is the Opt-In generation. This is where members of all the generations choose to use the latest tools and methods to communicate and interact. While the usage of these new tools is driven by the younger generations the number of "older" folk using the tools is also growing.]]></description>
			<content:encoded><![CDATA[<p>While trying to decide whether to start up a corporate blogging service for New Zealand based businesses I stumbled upon <a href="http://www.liveworld.com/">LiveWorld&#8217;s </a>solutions.<br />
<span style="font-style: italic;"><br />
&#8220;Community Center 2.0 is LiveWorld’s enterprise-scale social network and community platform. It brings together community applications, management tools and systems infrastructure to deliver the best mix of user features, administration, management, reporting and scalability—all flexible enough to tailor to your community requirements. Community Center offers the strongest loyalty marketing, support community and engagement network solution on the market.&#8221;</span></p>
<p>Sounds like a load of the usual marketing guff but the list of customers is impressive and the interview with the CEO below sparks interest.   The CEO talks about Generation C for Community connected those born after 1978&#8230;.interesting but it isn&#8217;t really inclusive enough.  The new generation is the Opt-In generation.  This is where members of all the generations choose to use the latest tools and methods to communicate and interact.  While the usage of these new tools is driven by the younger generations the number of &#8220;older&#8221; folk using the tools is also growing.</p>
<p>Looking further into the website they list a bunch of capabilities that Liveworlds provides:</p>
<p><span style="font-style: italic;">&#8220;Expressive Profile, Blog, Photo Album, Friends List</span><br />
<span style="font-style: italic;">Community Showcase Gallery</span><br />
<span style="font-style: italic;">Community Calendar</span><br />
<span style="font-style: italic;">Message Forum</span><br />
<span style="font-style: italic;">Messaging</span><br />
<span style="font-style: italic;">Subscriptions</span><br />
<span style="font-style: italic;">Mobile Alerts</span><br />
<span style="font-style: italic;">Mobile Upload</span><br />
<span style="font-style: italic;">Moderation Tools and Reporting</span><br />
<span style="font-style: italic;">User generated content: video, photos, reviews, blogs, polls</span><br />
<span style="font-style: italic;">Live events&#8221;</span></p>
<p>So I guess that this is a server based solution with a bunch of ways of calling and integrating the function into corporate and social networking sites.  However, I am not sure if this is a Web Content Management system to rival <a href="http://drupal.org/">Drupal</a>, <a href="http://www.joomla.org/">Joomla</a>, <a href="http://www-01.ibm.com/software/lotus/products/webcontentmanagement/">Lotus Web Content Management</a>?  Questions of integration with those sorts of systems would be useful to understand.</p>
<p>The <a href="http://www.liveworld.com/">Liveworld</a> website seems to be a bit light on detail in terms of the technical information and there isn&#8217;t a nice video to watch the solution working which is a shame as I am sure that would have cleared up a lot of the basic questions that are twirling around my head.</p>
<p>In summary this looks like a company to watch, I like there business model and they are a serious operator !<object width="425" height="344" type="application/x-shockwave-flash"><param name="allowscriptaccess" value="always" /></object></p>
<p> </p>
<p>Good Luck!</p>
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